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<title>schokoladenmann2p3's CGPortoflio Gallery</title>
<link>http://schokoladenmann2p3.cgsociety.org/gallery/</link>
<description>schokoladenmann2p3's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Sun will set </title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/728122</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1234173687_small.jpg"><br><br>The latest design the interior of residential area (2200 city without a name ) . modeling/rendering with Maya/mental ray , texture maps created with  photoshop . post-production with photoshop . original size 5.2k width (300 dpi)]]>
	</description>
	<pubDate>Mon, 09 Feb 2009 04:01:39 +0000</pubDate>
	</item>
	<item>
	<title>Grosbeak S5</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/714009</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1231075825_small.jpg"><br><br>latest deign of &quot;Grosbeak s5 &quot; , this is a transport linking the interior of the residential area (2200 city without a name).   modeling/rendering/texturing with Maya/Mental ray/Photoshop . slightly post-production on lighting with photoshop . original size in 4.8k width.<br />
<br />
]]>
	</description>
	<pubDate>Sun, 04 Jan 2009 07:30:28 +0000</pubDate>
	</item>
	<item>
	<title>Grosbeak IBL Rendering Front </title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/714024</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1231077403_small.jpg"><br><br>Grosbeak IBL Rendering Front view . No post-production .]]>
	</description>
	<pubDate>Sun, 04 Jan 2009 07:56:46 +0000</pubDate>
	</item>
	<item>
	<title>Grosbeak S5 IBL Rendering Front 02</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/714015</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1231076224_small.jpg"><br><br>Grosbeak IBL Rendering Front view 02 . No post-Production .]]>
	</description>
	<pubDate>Sun, 04 Jan 2009 07:37:07 +0000</pubDate>
	</item>
	<item>
	<title>Grosbeak S5 IBL Rendering Rear</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/714018</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1231076720_small.jpg"><br><br>Grosbeak IBL Rendering Rear view . No post-production .]]>
	</description>
	<pubDate>Sun, 04 Jan 2009 07:45:23 +0000</pubDate>
	</item>
	<item>
	<title>Adagio</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/690714</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1225417710_small.jpg"><br><br>Latest design of interior (Entrance hall) of Residential house . as usual Modeled/rendered with Maya and Mental ray , Post-Production in Photoshop . Original size in 4.8k height .(300 dpi) .]]>
	</description>
	<pubDate>Fri, 31 Oct 2008 01:48:33 +0000</pubDate>
	</item>
	<item>
	<title>Echo in the wind</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/690713</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g82/238782/238782_1225417428_small.jpg"><br><br>Another camera view of the Residential area . original size in 4.8k width (300dpi) ]]>
	</description>
	<pubDate>Fri, 31 Oct 2008 01:43:52 +0000</pubDate>
	</item>
	<item>
	<title>The Stranger</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/674645</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1221335122_small.jpg"><br><br>A latest design of residential area (ground level) in 2200 city without a name , after some sketches here come the lastest version .modeling/rendering in maya and mental ray , texture maps done with photoshop .postproduction in photoshop (lighting/sky/smoke) . Original size in 4.2k height (300 dpi) . thanks for viewing .]]>
	</description>
	<pubDate>Sat, 13 Sep 2008 19:45:25 +0000</pubDate>
	</item>
	<item>
	<title>Hornbill express</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/655572</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1216677777_small.jpg"><br><br>Latest Design of the train in &quot; 2200 City without a name &quot; Modeling/Rendering in Maya and Mental ray ,based on some of my pencil sketches. Here is the underground level of trainstation , the train is going to landing on the crane and lift up to the terminal later <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> . Texture painted with Photoshop . Post Production in Photoshop . ( Lighting; Smoke ) . the Figure is a 2D photoshop . Original size in 4.8k width . Thanks a lot for viewing ! ]]>
	</description>
	<pubDate>Mon, 21 Jul 2008 22:03:00 +0000</pubDate>
	</item>
	<item>
	<title>Hornbill express (Front_IBL version)</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/655570</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1216677303_small.jpg"><br><br>Latest Design of the train in &quot; 2200 City without a name &quot; Front look , IBL rendering , no post production . original size in 4.8k width . Modeling/Rendering in Maya and Mental ray , Texture painted with Photoshop .]]>
	</description>
	<pubDate>Mon, 21 Jul 2008 21:55:08 +0000</pubDate>
	</item>
	<item>
	<title>Hornbill express (Rear_IBL version)</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/655569</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1216677195_small.jpg"><br><br>Latest Design of the train in &quot; 2200 City without a name &quot; Rear look , IBL rendering , no post production . original size in 4.8k width . Modeling/Rendering in Maya and Mental ray , Texture painted with Photoshop .]]>
	</description>
	<pubDate>Mon, 21 Jul 2008 21:53:27 +0000</pubDate>
	</item>
	<item>
	<title>Train station - 2200 City without a name </title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/640163</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1212835143_small.jpg"><br><br>A Latest design of the Train station in &quot; 2200 City without a name &quot;. Modeled based on my latest pencil sketch .Modeled and rendered in Maya and Mental ray;textures painted with Photoshop.Original size in 4.8 k (width) . Post production in photoshop ( Final lighting;textures touch-up;smoke) . The background sky is a matte painting . thanks for viewing ! critics are welcome !]]>
	</description>
	<pubDate>Sat, 07 Jun 2008 10:39:08 +0000</pubDate>
	</item>
	<item>
	<title>Sita K4 ( 2200 City without a name )</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/628810</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1210104610_small.jpg"><br><br>Hi everyone , this is my latest Design of my another machine in &quot; 2200 city without a name &quot; - Sita k4 . She  is a underground world's machine bike , modeled based on my pencil sketches ( inside my portfolio ) . everthings was modeled and rendered with Maya and Mental ray , texture all painted with photoshop and final lighting touched up inside Photoshop , original render size in 3.8K width .there is another IBL lighting version inside my portfolio but without the enviroment . Thanks again for viewing ! ]]>
	</description>
	<pubDate>Tue, 06 May 2008 20:10:16 +0000</pubDate>
	</item>
	<item>
	<title>Sita K4 ( IBL Lighting )</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/628808</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1210104094_small.jpg"><br><br>2 diferences views with IBL lighting . Rendered with Mental ray .]]>
	</description>
	<pubDate>Tue, 06 May 2008 20:01:39 +0000</pubDate>
	</item>
	<item>
	<title>Airbase (2200 City without a name)</title>
	<link>http://schokoladenmann2p3.cgsociety.org/gallery/613112</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/238782/238782_1206480848_small.jpg"><br><br>Hi everyone again , this is the latest 3d version of Airbase design inside my 2200 City without a name Project ,based on my earlier pencil sketch (can be found inside my portfolio) and some fragment sketchs,everything modeled and rendered with maya and mental ray ,some plants on cliff was done with Maya Paint effect and texture painted with photoshop .original render size in 4k Height . post lighting and some texture touch up with Photoshop .<br />
Critics are welcome , thanks again for viewing !]]>
	</description>
	<pubDate>Tue, 25 Mar 2008 21:34:19 +0000</pubDate>
	</item>
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